![]() ![]() Public String field_187076_m = ModelSuits.ArmPose Public String field_187075_l = ModelSuits.ArmPose Private static final String ArmPose = null I've finally made my renderer but there's a problem. As far as I can see, there is no advantage to doing this though. You’ll need to write your own renderer that takes the parts of the textures from 1 file instead of two. CLIENT ) public ModelBiped getArmorModel ( EntityLivingBase living, ItemStack stack, EntityEquipmentSlot armorSlot, ModelBiped defaultModel ) ![]() I would approach this differently it is also possible (but a bit tedious) to just replace the armor model in the item class of the armor if you override in your class that extends ( Side. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |